No theatre.
You talk to the person thinking through the problem and building the thing.
Beer Mat turns rough ideas, awkward workflows and “there has to be a better way” conversations into a working first version you can actually put in front of someone.
THE BIT I ACTUALLY LIKE
Most early ideas do not need a software company. They need somebody willing to get into the mess, work out what matters and make enough of it real that guessing can stop.
I need an app with a dashboard, AI, accounts, payments and probably—
Hang on. What's the annoying bit you're actually trying to fix?
…honestly? This one thing.
Lovely. Let's build that first.
You talk to the person thinking through the problem and building the thing.
If version one survives without it, it can wait until reality asks for it.
A prototype you can click, show, test and learn from. Not a strategy PDF pretending to be progress.
STUFF I'VE TRIED
These aren't fake case studies. I found recurring problems people genuinely complain about, scribbled the useful bit down, then built the version I'd want to test first.
QUICKQUOTE
Turn a vague website enquiry into a proper job brief, indicative range and something Steve can act on.
KICKOFF
Collect files and access, expose blockers, nudge clients and know when a project is genuinely ready.
BOOKED.
Turn a customer message into a reschedule with availability, staff, deposit, conflicts and confirmation.
THE SPRINT
Four moves. Enough structure to keep us moving. Not enough process to squeeze the life out of the idea.
Dump the whole thing on me. The half-plan, the stupid bit, the “I don't know if this is possible” bit.
Find the smallest useful thing hidden inside it and politely murder everything version one does not need.
Make the important bits real: interface, flows, logic, data and enough backend to prove the idea actually works.
Give it to reality. Watch what breaks, keep what works and decide whether the idea deserves another sprint.
One problem. One week. One working thing. While Beer Mat is new, the early projects get the early price.
Bring me something messy →WHO'S “WE”?
You bring the rough idea. I ask annoying questions, get far too interested in it, cut away the bits that do not matter yet and build the useful part.
Beer Mat stays small deliberately. No sales-guy → account-manager → designer → developer telephone game. The bloke talking through the problem is the bloke building it.
YOUR TURN
Do not write me a brief. Tell me the rough version, what currently sucks and what you wish happened instead.